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Valve will soon support Android games on Steam

Valve is welcoming a new group of game devs to its gargantuan PC marketplace: Android developers.Valve revealed the news in an interview with The Verge,...

The Game Awards’ Future Class program remains on ice

What is the future of The Game Awards' Future Class program?That question has been on the minds of industry observers who, for the second...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Deep Dive: Horror enemy design in Tonight it Follows

The Gamasutra Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game, in order...

The design and iteration of tactical deck-building game Nowhere Prophet

It's been a good few years year for games that rely on a digital card game battling system. From Hearthstone to Slay the Spire, card-based battlers have...

Making family matter in Children of Morta

A few years ago, developer Dead Mage made waves with the Kickstarter for Children of Morta, a pixel art action RPG that gives players control...

Behind the enthralling dystopian student game, Burning Daylight

It's not often that one's very first game finds an audience, but Burning Daylight is an exception.Developed by a group of students at Denmark's The Animation...

Designing for deck-building in video games

Card-based games and deck-building elements have been in video games for years now, often mixing with known genres to create new, yet familiar experiences. From...

Video: Evolving and creating a style for Mirror’s Edge Catalyst

In this 2016 GDC Europe talk, DICE's Jhony Ljungstedt shares insight into how DICE developed and created the visual style for Mirror's Edge Catalyst,...

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